KodeKLIX - Coding, Electronics and Fun!
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KodeKLIX News

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2024 - development of our Gen2 Coding with Oscar system takes shape adding a voice feedback, improved AI coding engine, a "Build-it" version and numerous other improvements. Classroom testing scheduled for 2025.

2023 - school holiday programs with Coding with Oscar  take place at Edith Cowan University, Joondalup WA, as part of their STEM and DigiTech Outreach program – as more schools join the fold in using the system in their classrooms.
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2022 saw us focus our attentions to the development of a innovative new product for the 5+ age group. Coding with Oscar  is  a novel screen-free co​ding system that requires no apps, tablets or computers – instead uses tactile snap-together electronic parts to teach real screenless coding skills.

The coding system utilizes coding pieces called KLIX, similar to our electronic kits and its own coding engine with in-built AI to make it fun. Head over to the dedicated Coding with Oscar  website  at www.CodingWithOscar.com.au to find out more about this exciting new way to teach or learn coding.
2021 began with Google recognition of KodeKLIX is a  Blockly educational software developer. On the product front, the 3rd generation SnapCPU™ with built-in display (Snap-Vue™) was launched January , along with extended micro:bit support (Kode:Bit PLUS and dedicated website). KodeSTORM™ and KodeBRIX™ product undergoing final evaluations (sample orders being taken).
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As 2021 came to a close, 24th November saw us launch our first consumer focused kit available exclusively through our NSW partner; EduKits International Pty Ltd.

The kit features an exclusive coding block which is the 'little brother' of the SnapCPU range used in our school based STEM kits. The kit introduces the basics of circuits, Blockly coding to control circuits, and a number of creative templates to dress these projects with an outer skin to look like a innovative product.

This kit is fully supported with video tuition to allow for independently paced learning online. Class bundle sets of this Creative Kids Kit are also to schools.
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2021 also saw us engage with the folk at Tools for Schools to supply and support the roll out of our STEM curriculum aligned CORE and CORE PLUS kits. ​

As part of this, we had the opportunity to share our experiences for Enhancing Student Engagement Through Technology in Episode 1 of their SCOPE video webinar series.
WA's Take2STEM 2020 program recognised AISWA's STEM in Practice resources developed in collaboration with KodeKLIX® to support the curriculum based use of KodeKLIX® kits in Western Australian schools.
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Play the video made about KodeKLIX.
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Innovation VP success story

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Simon Millman MLA, Nick Coplin (founder of KodeKLIX) and Dave Kelly MP^ with Year 6 Perth College students.
(^WA Minister for Water; Fisheries; Forestry; Innovation and ICT; Science)
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Finalist in WA Premier’s Science Awards

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The Coplin kids try out dad's KodeKLIX invention.
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WA DMP Prospect-September18.pdf
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KodeKLIX awarded Innovation funding

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In 2017 KodeKLIX® was awarded an Innovation Voucher Program funding by the Western Australian Government to help tailor kits and lesson plans to meet the Australian STEM curriculum and incoming reporting requirements. These school kits were successfully trialled in classrooms across Western Australia in Term 4, 2017 with over 400 students experiencing STEM through the KodeKLIX® system. The STEM resources including KodeKLIX® kit and AISWA developed STEM in Practice publications are available to order.

Rise of the Robots in Primary

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"​Year Six students were excited to explore KodeKlix kits containing several electronic input and output sensors and actuators. Using the Blockly Pickaxe app, students designed, built and coded their circuits via the KodeKlix CPU with great enjoyment."
Copyright © 2011-2025 Coplin Corp Pty Ltd. ABN 29 616 601 882. All rights reserved.
KodeKLIX
® is a registered trademark of Coplin Corp Pty Ltd, Australia. Our educational products are designed, developed and assembled in Australia.
As part of continuous product development and improvement, specifications are subject to change.
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